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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Some Rando
University of Caille Gallente Federation
130
|
Posted - 2012.11.27 20:39:00 -
[1] - Quote
Can we have an option to hide the safety button and permanently leave it "red"? I thought this was EVE... |

Some Rando
University of Caille Gallente Federation
130
|
Posted - 2012.11.27 22:27:00 -
[2] - Quote
Rhavas wrote:Don't release this feature without the ability to set safety state permanently. I completely agree. I can see the safety causing some real problems with the low-sec crowd. Just one more thing to pay attention to when you log-in. 
Can we maybe set the state before we undock? That would probably solve a lot of problems. |

Some Rando
University of Caille Gallente Federation
130
|
Posted - 2012.11.27 23:03:00 -
[3] - Quote
Ranger 1 wrote:I'm not sure I follow you on that one my friend. Worse case scenario for the Low Sec crowd is that they might miss out on a pod kill if they forget. A green safety will in no way stop them from firing on someones ship. No, firing on a ship in low-sec still gains you a Suspect flag. You would need at least a Yellow light, if I'm reading this correct.
Just to expand on this for the FW folk: If you forget to at least go Yellow, you might end up trying to change your safety in the middle of a fight because it won't let you activate your modules.
In short, it's a very bad design decision. |

Some Rando
University of Caille Gallente Federation
130
|
Posted - 2012.11.27 23:27:00 -
[4] - Quote
Steve Ronuken wrote:Well, if you've been shot, you can return fire without changing them  That's a good point, but when I'm out roaming I like to shoot first as much as possible and with targets (unwilling or not) as rare as they are in some places, well... maybe you can see what I'm getting at.  |

Some Rando
University of Caille Gallente Federation
135
|
Posted - 2012.11.29 15:12:00 -
[5] - Quote
Ranger 1 wrote:For now the saving grace is that if you forget it only takes a split second to switch it to a different state. Eh... Don't you have to "confirm" changing safety state?
I know it's not the end of the world, it's just... stupid. |

Some Rando
University of Caille Gallente Federation
136
|
Posted - 2012.11.29 21:28:00 -
[6] - Quote
Terrorfrodo wrote:this little annoyance serves as a cover for rage aimed at the safety setting itself because some people fear that they'll miss out on easy kills. Easy kills will still be easy even if someone has to turn off their safety, it's the hard kills that are a problem.
The real rage here is that this is EVE and why the **** do I have a safety! |

Some Rando
University of Caille Gallente Federation
137
|
Posted - 2012.11.29 23:36:00 -
[7] - Quote
Ranger 1 wrote:To be fair even SEAL teams or professional assassins have safetys on their weapons. I read that as "professional asshats". 
And Andy Moo's post stands (hopefully EVE doesn't act like my old K98 and lock up the whole assembly if you try to rack a round with the safety at half!) |

Some Rando
University of Caille Gallente Federation
146
|
Posted - 2012.11.30 18:00:00 -
[8] - Quote
Ranger 1 wrote:He's already told you it's going in as is, and that making the settings persistant would be something added afterwards if enough people want it. I read it as they planned to do it later anyway.
https://forums.eveonline.com/default.aspx?g=posts&m=2233309#post2233309
Kind of reminds me of persistent window states in the UI which, IMO, was the most odious oversight of that whole fiasco. I mean, this is totally minor in comparison but look how long it took them to get the UI to save states. Hopefully we'll get this in the next point release. |
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